Mete Akcaoglu, Ph.D.
Mete Akcaoglu, Ph.D.
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Grant Projects
NSF Award #2027948
Project GAME
Centered on teaching game-design and computer programming using industry-standard game-development software (Unity 3D), the project aims to create and implement a middle school computer science (CS) curriculum. The project will involve teacher professional development (PD), a collaboration between teachers and researchers to co-develop a curriculum, and research and evaluation to understand the outcomes from the design and implementation efforts.
Journal Articles
Peer-Reviewed
In Hampel
(2021).
Review of podOmatic
. JALT CALL.
Mete Akcaoglu
,
Eunbae Lee
(2021).
International Review of Research in Open and Distributed Learning
. International Review of Research in Open and Distributed Learning.
Cary Roseth
,
Mete Akcaoglu
,
Andrea Zellner
(2021).
Blending synchronous face-to-face and computer-supported cooperative learning in a hybrid doctoral seminar
. TechTrends.
DOI
Sedat Gumus
,
Mete Akcaoglu
(2021).
Instructional leadership in Turkish primary schools: An analysis of teachers’ perceptions and current policy
. Educational Management Administration & Leadership.
DOI
Matthew J Koehler
,
Punya Mishra
,
Mete Akcaoglu
,
Joshua M Rosenberg
(2021).
The technological pedagogical content knowledge framework for teachers and teacher educators
. ICT integrated teacher education: A resource book.
See all publications
Conferences
Presentations and Proceedings
Spencer P. Greenhalgh University of Kentucky Joshua M. Rosenberg University of TennesseeK Bret Staudt Willet
,
Matthew J Koehler
,
Mete Akcaoglu
(2021).
Identifying multiple learning spaces within a single teacher-focused Twitter hashtag
.
DOI
D Matthew Boyer
,
Mete Akcaoglu
(2021).
The Zon project: Creating a virtual environment for learning Chinese language and culture
. E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education.
Kristen Kereluik
,
Greg Casperson
,
Mete Akcaoglu
(2021).
Coding pre-service teacher lesson plans for TPACK
. Society for Information Technology & Teacher Education International Conference.
Silvia M Pernsteiner
,
D Matthew Boyer
,
Mete Akcaoglu
(2021).
Understanding player activity in a game-based virtual learning environment: A case for data-driven instructional design
. E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education.
Mete Akcaoglu
(2021).
Using games in classroom: All tutors and no stories make a virtual world a dull game
. Society for Information Technology & Teacher Education International Conference.
See all publications
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